ANIME CHARACTERS DATABASE | |
Sword Art Online Alternative: Gun Gale Online - Episode 1 |
☰ ACDB Log In |
ANIME CHARACTERS DATABASE | |
Sword Art Online Alternative: Gun Gale Online - Episode 1 |
|
(0:00:01.29) |
in the VR game Sword Art Online. |
(0:00:04.67) |
|
(0:00:09.92) |
of the admin package "the Seed," |
(0:00:14.14) |
and many safe games were created. |
(0:00:17.39) |
and won its core popularity |
(0:00:23.73) |
that use guns instead of swords. |
(0:00:30.07) |
becomes a dry gale that sweeps over the land. |
(0:00:33.41) |
|
(0:00:38.24) |
your attention, please. |
(0:00:40.87) |
the team battle royale tournament, Squad Jam! |
(0:00:48.34) |
and 23 teams are participating. |
(0:00:57.22) |
in a devastated world? |
(0:01:01.47) |
|
(0:01:05.06) |
if I got a ticket for Elsa Kanzaki's concert, but... |
(0:01:08.02) |
|
(0:01:13.15) |
|
(0:01:15.28) |
|
(0:01:19.03) |
|
(0:01:22.37) |
|
(0:02:59.09) |
|
(0:03:11.10) |
|
(0:03:12.90) |
|
(0:03:16.28) |
and my outfit stands out? |
(0:03:17.53) |
|
(0:03:21.16) |
|
(0:03:22.66) |
with your P90. |
(0:03:26.49) |
|
(0:03:29.71) |
|
(0:03:34.75) |
We can ignore the north and east. |
(0:03:36.92) |
|
(0:03:40.93) |
|
(0:03:43.35) |
|
(0:03:44.68) |
|
(0:03:46.72) |
|
(0:03:49.64) |
|
(0:03:51.69) |
|
(0:04:01.28) |
|
(0:04:04.28) |
|
(0:04:08.12) |
|
(0:04:10.50) |
|
(0:04:11.58) |
but were unlucky and clashed with each other. |
(0:04:12.50) |
|
(0:04:17.21) |
|
(0:04:19.59) |
|
(0:04:20.72) |
|
(0:04:24.76) |
|
(0:04:26.30) |
|
(0:04:28.39) |
|
(0:04:33.10) |
Could they be heading this way? |
(0:04:39.98) |
|
(0:04:44.45) |
|
(0:04:48.41) |
|
(0:04:50.79) |
|
(0:04:58.88) |
but my P-chan will rip you apart! |
(0:05:01.97) |
|
(0:05:15.94) |
|
(0:05:17.36) |
|
(0:05:19.48) |
|
(0:05:21.53) |
|
(0:05:22.86) |
|
(0:05:25.57) |
your position will be revealed to the enemy. |
(0:05:27.32) |
|
(0:05:31.37) |
the leader's position is revealed. |
(0:05:32.79) |
they'll definitely attack you after the scan. |
(0:05:36.58) |
|
(0:05:42.13) |
follow the forest's edge, and fall back. |
(0:05:44.01) |
and shoot whoever's pursuing you. |
(0:05:47.89) |
|
(0:05:51.60) |
Just stay alert. |
(0:05:54.81) |
|
(0:05:57.98) |
|
(0:06:00.02) |
Describe them as best you can. |
(0:06:03.11) |
|
(0:06:07.53) |
I think it's over 200 meters away! |
(0:06:10.20) |
What guns? |
(0:06:13.33) |
|
(0:06:16.92) |
But they're not small! |
(0:06:18.38) |
|
(0:06:21.63) |
|
(0:06:24.13) |
|
(0:06:25.76) |
The scan is starting. Wait there. |
(0:06:28.97) |
|
(0:06:33.85) |
|
(0:06:36.77) |
|
(0:06:39.27) |
between the urban area and the highway. |
(0:06:41.06) |
|
(0:06:44.32) |
|
(0:06:46.03) |
|
(0:06:47.82) |
to engage you in combat right away. |
(0:06:49.24) |
|
(0:07:00.08) |
|
(0:07:08.43) |
|
(0:07:11.39) |
7.62 mm-class generic machine guns. |
(0:07:12.72) |
they're probably MAGs. Multiple weapons. |
(0:07:17.81) |
I can hear the reverberation too, |
(0:07:22.86) |
|
(0:07:26.44) |
|
(0:07:30.82) |
|
(0:07:31.95) |
stay hidden and you'll be fine. |
(0:07:33.95) |
|
(0:07:36.79) |
|
(0:07:41.33) |
|
(0:07:47.13) |
|
(0:07:49.17) |
|
(0:07:51.43) |
Strafe! Ack-ack! Random fire! |
(0:07:57.14) |
|
(0:08:01.23) |
for the All-Japan Machine Gun Lovers! |
(0:08:03.81) |
|
(0:08:14.70) |
|
(0:08:19.20) |
|
(0:08:20.75) |
|
(0:08:22.75) |
|
(0:08:29.13) |
|
(0:08:30.05) |
|
(0:08:33.55) |
Don't accidentally shoot me. |
(0:08:34.93) |
|
(0:08:37.68) |
without firing a single shot. |
(0:08:41.48) |
|
(0:08:46.15) |
|
(0:08:48.11) |
that was close enough to engage. |
(0:08:51.07) |
|
(0:08:57.37) |
and thought they were far enough away, |
(0:08:59.41) |
and overlooked the other team. |
(0:09:04.33) |
|
(0:09:07.63) |
|
(0:09:10.01) |
|
(0:09:15.22) |
|
(0:09:16.14) |
|
(0:09:18.43) |
|
(0:09:22.85) |
|
(0:09:24.89) |
|
(0:09:27.31) |
|
(0:09:30.36) |
|
(0:09:31.36) |
|
(0:09:32.82) |
|
(0:09:36.20) |
|
(0:09:39.33) |
|
(0:09:42.83) |
|
(0:09:45.83) |
|
(0:09:46.83) |
|
(0:09:48.75) |
|
(0:09:50.30) |
|
(0:09:52.51) |
to the last machine gunners while staying under cover. |
(0:09:54.30) |
giving those four instructions. |
(0:10:00.68) |
|
(0:10:06.02) |
who picked off the machine gunners. |
(0:10:08.56) |
|
(0:10:11.40) |
|
(0:10:12.86) |
you've failed as a sniper. |
(0:10:15.61) |
on your team is a bold strategy. |
(0:10:19.82) |
without hesitating is tough. |
(0:10:25.66) |
|
(0:10:28.58) |
|
(0:10:35.09) |
|
(0:10:48.06) |
|
(0:10:51.48) |
but then the others would hide. |
(0:10:53.19) |
|
(0:10:57.45) |
we retreated deeper into the forest. |
(0:10:59.28) |
|
(0:11:03.58) |
|
(0:11:04.79) |
with the arching exterior design. |
(0:11:06.54) |
|
(0:11:12.59) |
Using a rope to descend a vertical surface. |
(0:11:14.59) |
I kind of want it. |
(0:11:18.09) |
|
(0:11:21.72) |
you can't descend that fast. |
(0:11:24.18) |
|
(0:11:29.23) |
|
(0:11:31.40) |
Those guys know how to rappel for real. |
(0:11:32.90) |
|
(0:11:39.07) |
|
(0:11:42.32) |
you know what they do in the real world. |
(0:11:44.41) |
and can rappel quickly. |
(0:11:51.25) |
|
(0:11:57.96) |
|
(0:12:01.47) |
they're people whose job it is to fight. |
(0:12:02.76) |
or Self-Defense Force soldiers. |
(0:12:07.64) |
|
(0:12:17.73) |
|
(0:12:20.07) |
|
(0:12:22.36) |
and participate in Squad Jam to test their skills. |
(0:12:26.53) |
|
(0:12:33.63) |
we won't be able to secure a position in the city. |
(0:12:35.09) |
|
(0:12:38.55) |
- So blunt! |
(0:12:41.05) |
- So blunt! |
(0:12:41.05) |
|
(0:12:43.93) |
|
(0:12:45.76) |
|
(0:12:48.72) |
|
(0:12:51.10) |
have you been blessed with good luck? |
(0:12:52.14) |
|
(0:12:57.11) |
|
(0:12:59.65) |
|
(0:13:02.82) |
|
(0:13:04.82) |
|
(0:13:07.33) |
|
(0:13:10.83) |
|
(0:13:12.96) |
|
(0:13:15.38) |
is attracting a lot of the other teams. |
(0:13:16.92) |
while we make a beeline to the end of the highway. |
(0:13:21.72) |
we'll head for a central residential area. |
(0:13:27.51) |
|
(0:13:31.64) |
that we may encounter in the next ten minutes. |
(0:13:35.35) |
|
(0:13:42.36) |
|
(0:13:46.41) |
|
(0:13:50.49) |
|
(0:13:53.20) |
|
(0:13:59.29) |
as we get out of here. |
(0:14:00.38) |
|
(0:14:12.06) |
|
(0:14:14.02) |
|
(0:14:21.86) |
|
(0:14:23.94) |
|
(0:14:26.65) |
I'm being exploited! |
(0:14:29.99) |
|
(0:14:55.39) |
|
(0:14:58.23) |
|
(0:15:01.65) |
|
(0:15:04.57) |
|
(0:15:05.90) |
|
(0:15:07.24) |
|
(0:15:09.24) |
|
(0:15:12.28) |
|
(0:15:18.04) |
of your teammates. |
(0:15:20.63) |
|
(0:15:24.71) |
|
(0:15:30.64) |
and then sweep up the rest. |
(0:15:33.14) |
|
(0:15:37.73) |
Elimination confirmed. No losses. |
(0:15:48.78) |
Stand by for further instructions, but stay alert. |
(0:15:53.12) |
and the big guy dashing down the highway? |
(0:15:58.58) |
|
(0:16:11.09) |
|
(0:16:13.72) |
|
(0:16:15.56) |
|
(0:16:17.14) |
|
(0:16:18.68) |
|
(0:16:20.02) |
|
(0:16:26.98) |
for the advantageous terrain in the central ruins. |
(0:16:29.74) |
|
(0:16:36.58) |
|
(0:16:38.37) |
|
(0:16:40.58) |
|
(0:16:42.33) |
|
(0:16:46.59) |
|
(0:16:47.80) |
|
(0:16:49.34) |
|
(0:16:50.92) |
|
(0:16:54.01) |
|
(0:16:56.05) |
|
(0:16:57.89) |
but we'll ignore them. |
(0:17:01.10) |
so it's a standoff. |
(0:17:04.35) |
so they're waiting in vain. |
(0:17:07.52) |
to attack the forest teams from behind. |
(0:17:11.78) |
has a tactical advantage, |
(0:17:16.66) |
they're gonna stay put. |
(0:17:20.16) |
|
(0:17:22.71) |
in the desert or in the prairie will do. |
(0:17:23.87) |
|
(0:17:28.55) |
so why haven't they set up camp there? |
(0:17:31.21) |
|
(0:17:35.64) |
|
(0:17:37.68) |
|
(0:17:41.43) |
|
(0:17:42.85) |
but to gain combat experience, |
(0:17:45.35) |
I'm sure they'll come for us. |
(0:17:49.48) |
We can't beat them, right? |
(0:17:54.40) |
|
(0:17:57.62) |
we may be able to beat them. |
(0:17:59.83) |
of the compact, quick-witted and agile LLENN. |
(0:18:04.87) |
|
(0:18:08.84) |
|
(0:18:11.25) |
|
(0:18:12.92) |
|
(0:18:14.13) |
|
(0:18:16.89) |
|
(0:18:20.43) |
in the next ten minutes. |
(0:18:24.14) |
and the big guy were on the highway. |
(0:18:28.65) |
|
(0:18:34.57) |
|
(0:18:41.99) |
|
(0:18:44.95) |
|
(0:18:48.38) |
|
(0:18:55.01) |
|
(0:19:02.47) |
|
(0:19:06.06) |
|
(0:19:07.23) |
|
(0:19:09.31) |
|
(0:19:10.81) |
|
(0:19:13.61) |
|
(0:19:15.15) |
|
(0:19:21.45) |
|
(0:19:24.16) |
|
(0:19:26.58) |
|
(0:19:28.75) |
|
(0:19:30.04) |
|
(0:19:32.96) |
|
(0:19:34.55) |
|
(0:19:36.63) |
No visible holes or enemies. |
(0:19:38.05) |
Likewise, no sign of the enemy. |
(0:19:41.55) |
|
(0:19:45.56) |
|
(0:19:49.23) |
|
(0:19:52.44) |
|
(0:19:54.90) |
|
(0:19:57.15) |
|
(0:19:59.57) |
|
(0:20:03.16) |
|
(0:20:05.20) |
|
(0:20:06.95) |
|
(0:20:10.29) |
|
(0:20:12.50) |
|
(0:20:14.17) |
|
(0:20:16.34) |
|
(0:20:22.72) |
Seven meters ahead! |
(0:20:31.52) |
|
(0:20:42.20) |
|
(0:20:43.41) |
bodies remain in the field as "Immortal Objects." |
(0:20:46.70) |
|
(0:20:52.96) |
|
(0:21:00.47) |
|
(0:21:12.44) |
|
(0:21:20.28) |
|
(0:21:23.41) |
|
(0:21:29.91) |
|
(0:21:33.00) |
|
(0:21:35.04) |
|
(0:21:47.55) |
|
(0:21:48.22) |
|
(0:21:49.68) |
|
(0:21:51.27) |
|
(0:21:53.48) |
|
(0:21:55.40) |
|
(0:21:58.57) |
|
(0:22:02.44) |
|
(0:23:36.87) |